Ines Lindner von Bigpoint über UX im GAME DESIGN
Jan 08th, 2014
Ines Lindner am World Usability Congress 2014.
Ines Lindner studied Information Design at FH Joanneum in Graz, majoring in Usability. After an internship at Flow Interactive in London, she worked in Zurich as an Interaction Designer for Biolab, a small think-tank creating medical prototypes.
Three years ago, Ines moved to Hamburg to work at Bigpoint, a company developing browser games. Last year, she became the Lead User Experience Architect and is responsible for the user experience of new and existing games.
Watching people’s experiences when interacting with things is something Ines enjoys both during her work and free time. She loves to take her camera out for a walk, taking pictures of very small things as well as interesting patterns and is interested in psychology, gamification, and serious games.
Since end of 2013 she is a “Certified Professional for Usability and User Experience” by the German UPA.